Amish Mop Store?
Welcome to "Amish Mop Store"...wait, what? *blinks* You mean "Shampoo Timers"? Wait, now it's called "Moist Ham Ropes"?!
Everything changes in this game...even the name!
Roll your DICE and battle the monster as it evolves through its 4 phases of Metamorphosis: Egg, Larva, Pupa, and Adult. Each stage has it's own unique tactics (if you need help, find the "?" in the monster portrait)
Place your dice on the matching dice slots (Attack, Defend, Heal). Once all slots are filled, the action will occur for the total amount of the dice.
After each phase, you will have a chance to EXCHANGE your dice for upgraded stats...but beware it has a chance to backfire!
There's also a MYSTERIOUS "Kafka Mode" setting in the pause menu! What does it do?! (Requires New Game to take effect)
This is my very first GameJam (I've been using Godot for about 4 months now), and I *really* enjoyed myself and learned a lot! I hope you have fun playing my game!
KNOWN BUGS
There's some collision detection issues in the dice trays, so try not to place a single dice over more than one slot at the same time (that's cheating!). Also, take care not to drag one die over another (they like to stick together)
CREDITS
Artwork by me! I used the Cute Dice assets as a reference (recolored/tweaked)
Rosemoss-8 color palette by polyphrog
Various royalty free sound effects via Pixabay
Comments
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Very funny game and very cool first submission. I beat it in Kafka mode :D
But I used a gamebreaking bug that doubles everything. Maybe you want to look into that.
When i drag&drop a dice in between 2 slot its triggers both slots. so 1 dice fills 2 slots and you get double the effect of the dice.
For example a +3 Shield dropped in between 2 shield slots triggers the effect and gives +6 shield
Yup, it's a known bug (even posted it on the game page here)...I've got to learn how to handle multiple collisions areas. That's one of my takeaways to become a better game developer for this game jam for sure! Thanks for the kind words!
This was so cool, and original! Felt really coherent as well. Nice art and sound!
thanks so much for trying it out Kuntern!
Very cool game! The sound effects are great, and loved the art style. :D
mucho appreciated Skarsh! :)
Great mechanic, it was very fun to play. The dice animations are really nicely made. I also had the 6 skull upgrade game crash happen, as was commented before :).
Shift-clicking dice so they would get immediately into the right slot would be a nice accessibility upgrade!
ooh, shift-clicking *would* be a nice addition, good idea! Thanks so much for checking out my submission!
Game breaking bug: if you trying to upgrade 6 skull dice, game crashes
you can't upgrade skulls, so makes sense! :) Thanks for letting me know!
thi is so fun and aesthetic is so pretty :0
thank you suuki!
Love this. So cute and simple but fun. Am I supposed to be able to spam click the dice on the table during rounds?
super fun game, loved it!
ayyy I appreciate you checking it out Jackie!
hey man hope you are good, that was fun, and really like the visual style too. nice work!
Thanks so much Dank!